solravehmods: (Default)
Sol Raveh Mods ([personal profile] solravehmods) wrote in [community profile] sol_raveh_ooc2016-03-04 03:29 pm

Mini State of the Castle: Post March Introduction Edition

Hello everyone! ModRin here! I wanted to get a little post-event update going for a few reasons! Naturally by the current date everything is over and has been for a few days now, but keep those threads going! I'm really enjoying watching how all of this plays out!

Post Event


First up, Sans requested of Ozuma that he give "something nice" to everyone who made it back following the event, and of course by extension everyone who was left behind as well. Ozuma can't do much, but your character will find that the next time they fall asleep they will have the most restful, uninterrupted sleep ever regardless of what their usual sleeping patterns are like. Their dreams will also be very pleasant, and may even show happy memories, glimpses of home (that aren't horrible) or hopes for their future whatever they may be. It only lasts for one night! Enjoy!

Ozuma

Secondly, as it's come up a few times re: the fact that Ozuma is currently intangible as a spirit and avatar for Sol Raveh. Originally the plan was to wait until Phase II to give him a proper body, but the more people talk about him (and wanting to give the poor guy a break - you guys are so nice to the NPCs!) the more we've decided to revise this plan. Thanks to the many, many varied efforts of our current heroes, Ozuma has not only started to gain more power, but the beginnings of a physical form! Continued efforts will spur this along further, but actual kindness shown to him will be a great help as well! Bit by bit he will begin to be more solid until finally returning to a properly human body, and it's all thanks to you guys!

Unfortunately there is a downside to all of this. Him being physically human, whenever that does happen finally, will make him an easier target for the shadows and the Queen's antics. He CAN fight (he was a warrior in his own right in his past life) and he's a capable fighter at that, but even capable fighters can have trouble with these creatures as we've seen. He may still need protection since he is the only link between your characters and Sol Raveh. Luckily he will still have his avatar powers regardless of his physical state.

Feedback

THIRDLY!

Bird suggested I should probably toss up a discussion thread about the intro event and things in general. So it's time for player feedback! Throw your thoughts at your mods! What worked about this past event, what didn't? What are you overall thoughts on the event, the game, ANYTHING! Toss things our way so we can know how to better the game and continue to serve you all well as your mods. Of course straight up negativity or "you suck" comments aren't going to be helpful at all, so do try to bring some constructive criticism to your comments.

That's all for now! See below for the discussion thread as well as questions thread in case there are any!

You are all wonderful, and you've all already helped to make Sol Raveh an incredible experience so far, so let's keep that momentum going!
your_best_friend: (Shifty)

[personal profile] your_best_friend 2016-03-05 12:04 am (UTC)(link)
What happens when someone's a huge jerk to Ozuma?
your_best_friend: (Playful)

[personal profile] your_best_friend 2016-03-05 12:07 am (UTC)(link)
Wow rude.

But Ozuma doesn't lose any power at all?
souldeterminant: (*FLIRT)

[personal profile] souldeterminant 2016-03-06 04:47 pm (UTC)(link)
Guess that'd make you a sunflower.

[personal profile] justribbing 2016-03-06 11:29 pm (UTC)(link)
I'm so proud.
mamaterasu: (u butthole)

[personal profile] mamaterasu 2016-03-05 12:08 am (UTC)(link)
wtf, i don't want him
radiantwingedone: (Default)

[personal profile] radiantwingedone 2016-03-05 12:05 am (UTC)(link)
I think the only comment I can think of for the intro-event is smaller groups

which in this case would have been "split into more areas" but that also would probably be a bit crazy on various ends
freedom_engineer: (Humorous)

[personal profile] freedom_engineer 2016-03-05 12:12 am (UTC)(link)
FROM A PURELY IC OBSERVATION...

while it's a bit hectic OOC, it's also nicely hectic IC. Queen should be pleased with herself.

[personal profile] justribbing 2016-03-05 12:19 am (UTC)(link)
At first, when I realized the puzzles could only open rooms going forward in progression and not backwards, I looked at how many more rooms needed to be cleared to get to them and thought:

oh god, they're ALL GOING TO DIE and it will have ALL BEEN FOR NOTHING noooo

But then I found out about how they could clear the rooms and form safe zones. I think if this had been explained from the start it might have reduced some of the aimlessness that went on in the event's first few days. It was really chaotic--on the other hand, I acknowledge that this is largely my own fault for using the cellphones to reach people in the groups and forming a search party as something extra for people to do.

That said, I enjoyed the chaos but can see how it could be overwhelming.

ALSO the element of danger in this one made their eventual victory feel so, so good. LIKE SUPER GOOD I'm still riding a victory high.

tl;dr I had a reeeeally fun time with this event.
Edited 2016-03-05 00:20 (UTC)

[personal profile] doubleringuns 2016-03-05 12:22 am (UTC)(link)
Y'know, for feedback... I don't honestly know how good for this I would be, given how all over the place I've mentally been lately. But I do wanna offer praise to Chara-mun and the Rin-mod for throwing out that extra bit of organization on Plurk, and for Colin-mun for (by my estimation; correct me if I'm wrong) providing an initial effort toward that end in the first place. I was afraid of being so confused that I wouldn't know what to do and would end up left out - and those efforts were a positive sort of net, helping to get me in the game. My head's as unreliable as always but partly lost is a long way from totally lost, and I ended up really, really appreciating that. So, thanks and props. :3

Further, to Rin-mod for making the text-based map. My addled brain may not have gotten the use of it that I'd hoped, but I still consider it awesome that it was made in the first place; very much a labor of love, from my reckoning, and when it comes to create-stuff I can appreciate that easily. :3 (Plus, I enjoyed the detail from what I made time to read so far. I EVEN TRIED CORRELATING YOUTUBE VIDS TO IT in order to easily envision things had frustrating results when people employed different conventions. "Oh, Eastern So-and-So, okay" - no results for East, only West for whatever reason. I swear I heard trololol somewhere. ...honestly, it would've done the most good if I'd simply had the game in my past somewhere, but alas. 8DD)

ALSO! Whenever the February event happened, Saul taunted Cupid and got a payback arrow out of it - but Ichi notified me beforehand and worked something out with me that would allow repercussions without spoiling either event or game. This I greatly appreciated too. (On principle, I'm absolutely for allowing my characters to suffer consequences for their actions; it's always a fear that I'll blunder into something that creates OOC sourness on either end. I'm still working on figuring this sorta thing out, but I greatly, honestly appreciated the other player talking with me and including me in the process. Seriously grateful for that, Ichi-mod; thank you.

(My reasoning is, if I can grouse about things I don't like - which I certainly have before - I can make time to praise things I do. /crossarms)


I'm no expert on this sorta thing either, but as was discussed above, even I'm feeling a touch of the sentiment that this last event was sorta big. I mean, not really in the sense of "damn, that was too big," but more like - "wow, that's kinda big. Where do I find the place to start in all this?"

(I'm easily lost in the first place, as may well be known, but. I'unno, I figure that might help too - just saying "hey, if it helps y'out - I was feeling a touch of that feeling too." And it was comin' from the guy whose head is away at sea, so.)



ANYHOW, IF. I THINK OF SOMETHING ELSE LATER...which I take for granted that I will, or at least that there's a good chance...I could end up puttin' another comment here, but f'right now this is the current setta thoughts. Hope they're some kinda useful. :3

[personal profile] doubleringuns 2016-03-05 01:13 am (UTC)(link)
Well, it wasn't - and isn't - so much that I find myself averse to consequences themselves, as - they have to be the right kind, so to speak. The type to induce growth and fun rather than gloom. And communicatin' helps with that.

(Right or wrong, my pup invited it. That's rational, logical, and realistic. We just wanna make sure, as often as possible, that it doesn't hurt the fun in the end. It's always gotta be somethin' all involved can live with. And it does help to know when I'm riskin' it; the mun might not always notice this stuff in time, so. 8D; )

...and you know what, I got the music event post in another tab; you know I totally missed that too? XDD; Seriously. I caught barely any memos for this whole thing. And I think I'm willing to chalk a lot of that up to this bein' a bad RL week.

(I was just wonderin' today, even. "Hmm. Wonder if they've got the music event post up yet." Hurr-dehurr?)
achievementhunter: (best friends forever)

[personal profile] achievementhunter 2016-03-05 02:50 am (UTC)(link)
Pets gently I am glad it helped a bit friend.
souldeterminant: (i'll forgive you anyway)

[personal profile] souldeterminant 2016-03-05 12:36 am (UTC)(link)
I can't think of anything that hasn't already been said! The main point that I was going to hit, basically a little bit more initial description about what to expect in terms of progression and surroundings, has already been addressed. Of course I don't think any of us expect you guys to spoon-feed us instructions, but like it's been mentioned, the text map was massively helpful over trying to backtrack through the video while keeping everything straight in my head.

Mostly I just want to chime in that I too found a sort of fun in all the chaos, once it became less "oh god everyone is going to die" and more "oh ok not everyone is going to die but oh god how do we get to them". Ultimately, the playerbase drew together to start figuring things out, and I think that's really the best any game can ask for in a situation like this!

Basically what I'm trying to say is that this event didn't go off without its stressful hitches, true, but in the end it seems like a lot of us are still having fun with it. And a big kudos to you mods for being so open to feeback about everything!
freedom_engineer: (Default)

YUO SUC|< !!!1one!

[personal profile] freedom_engineer 2016-03-05 12:14 am (UTC)(link)
But seriously, I'm having a blast. If there's anything I would have asked for in this event, it would have been a small summary of each of the rooms that have yet to be explored, but will be involved.

Like I was saying last night, my biggest issue right now is figuring out spatial relations and what goes where.

Other than that? Seems pretty good! Plotting posts for our actions are a good idea for us players to make, really.
freedom_engineer: (Default)

Nooooooooo!!! :c

[personal profile] freedom_engineer 2016-03-05 12:21 am (UTC)(link)
I think I've missed having Bird Friended, I totally didn't see that at all. XD

One thing I really liked, also, was Goggs' event map. >_> Knowing what rooms we're clearing, that helped a lot. (Maybe see about getting a posted with a "Current" map, and upcoming map? I'm sure the former's somewhere and I just missed it slash forgot about it, but the latter would be really, really useful.)

Quick seconding-

[personal profile] doubleringuns 2016-03-05 12:24 am (UTC)(link)
Spatial relations and the placement of things - couldn'ta put it better myself. That's the issue I have all the time. (I suck at maps and haven't played the game, so. 8D;;)
painful_finish: (Default)

[personal profile] painful_finish 2016-03-05 12:56 am (UTC)(link)
I love you all and I'm sorry I'm so slow.
achievementhunter: (why are you being so nice to me?)

/gently pets the good mods

[personal profile] achievementhunter 2016-03-05 01:50 am (UTC)(link)
Well I mean I could talk on for days about how well you guys take on board suggestions but case in point-

I did chat to Jeni about a couple of concerns I had during the event to start with. The initial 'oh god they can't go backwards y'all are dead' definitely was a rush and led to some pretty neat IC interaction that I may not have had the chance to do before, but I agree with most of the above, as well!

The only other thing that hasn't been touched here is the forewarning for volunteers in future for high likelihood of death in the initial plot opt ins, be that via here or plurk. That was the main aspect of this event that threw me off for a bit there; just the fact that it didn't feel like there was an option to keep Chara alive realistically, and that I'd been blindsided to that occurring. mind I had a lot of RL stuff going on this week so that uh, that was the major cause of stress, definitely

Aside from that guys, it's been an absolutely amazing event. I'm loving reading all the threads and the amount of OOC engagement that's taken place is also pretty phenomenal. Good mods good game? Good mods, good game. Much bless.

[personal profile] capt_ressentiment 2016-03-05 04:26 am (UTC)(link)
So I don't really remember the puzzles in Ico very well so Yosuke just flailed around a lot and then was murdered by a flower.

I guess this isn't so much a question as, I hope I'm an okay player. XD

[personal profile] capt_ressentiment 2016-03-05 04:27 am (UTC)(link)
BUT the intro event was super fun and a good way to force people to interact!